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Better red than dead tropico 6 guide
Better red than dead tropico 6 guide










better red than dead tropico 6 guide

You will want to have one hospital and one clinic near your main city area. Doing the get 200 commies before demolishing, my population was near 500 by the time I got the 200 commies. Going the demolition route before completing the get 200 communists, my population never got above ~350.

better red than dead tropico 6 guide

I found the mission almost impossible to complete because once you get rid of the religious buildings, people stop reproducing (yes, this is a mechanic) and you never get a high enough population to have enough Commies. Get 200 Communists: When you get the main requests where you are asked to start demolishing buildings DO NOT start demolishing stuff or enacting Edicts Communist Edicts until you have completed the request to get 200 Communists. After figuring everything out, I think only 2 elections happened before finishing the mission. For all other factions, if you have the option, get additional support from them if its an option when you complete their requests. The religious faction isn't important either since you are going to demolish their stuff and make them mad later. You will have to demolish them later.įactions: For the optional faction requests, just do them as you see fit but don't make the Capitalists happy since the goal of the mission is the opposite, to create happy Communists. DO NOT build House, Mansion, or Country House structures. Housing: Housing isn't supper important but building a few Flop Houses early to keep people happy and create housing near production buildings is a good idea as you can afford it. You may need another power plant to do this since the coffee canning option requires more power.

Better red than dead tropico 6 guide upgrade#

(i.e sugar plantations -> rum distilleries, cotton -> cloth, etc) If your canneries start running low on pineapples, create coffee plantations and upgrade your canneries to be able to utilize the coffee. You can then start diversifying your production once you have good income. Alternate between production buildings, i.e a few pineapple plantations, a cannery + a power plant, an embassy, more plantations, another cannery. You don't want to build too fast and run out of money though. Split your trade routes between powers (depending on era) to allow you to get aid every time its available an to keep the powers happy enough so they don't start pitting rebels against you. The embassies will allow you to ask for aid and get $20K per aid request. Before you get too low on cash, its a good idea to create one or two embassies. Build Manure Spreaders near all of your plantations. To offset the degradation, build a few ranches and set them to Pasture Prohibition to create manure. The soil on the various plantations, including the starting ones, degrades over time and your exports will start to tank because the production drops (this is a part that I missed initially). I ended up with 4 - 5 pineapple farms, 3 canneries, and a power plant to do this. Going for canned goods seems to be a great option.

better red than dead tropico 6 guide

Production: Early on, you want to get a good economy going. I was stuck on this too, playing on hard, but I restarted and it was super easy once I figured it out.












Better red than dead tropico 6 guide